Thursday, December 25, 2008

Bumbles Bounce! (a D&D Monster Manual entry...sorta)



Ran across this in some old Wizards forum post (posted by The Vorpal Tribble):


The Bumble

Huge Monsterous Humanoid (cold)
Hit Dice: 16d8+80 (152 HP)
Initiative: -2
Speed: 20 ft. (4 squares)
Armor Class: 15 (-2 dex, +9 natural, -2 size)
Base Attack/Grapple: +16/+33
Attack: Bite +13 melee (2d6+10)
Full attack: Bite +13 melee (2d6+9) and 2 slams +11 melee (1d6+9)
Space/Reach: 15 ft./15 ft.
Special Attacks: Killjoy, roar, swallow whole
Special Qualities: Bumble's bounce, immunity to cold, low-light vision, scent
Saves: Fort +12, Ref +8, Will +9
Abilities: Str 29, Dex 6, Con 21, Int 3, Wis 8, Cha 17
Skills: Listen +8, Spot +9
Feats: Diehard, Endurance, Great Fortitude, Multi-Attack, Power Attack, Snatch
Environment: Any cold land
Organization: Solitary
Challenge Rating: 11
Treasure: None
Alignment: Chaotic Neutral
Advancement: 17-23 HD (Huge), 24-36 HD (Gargantuan)
Level Adjustment: --

Artic terrors of the deep north, bumbles are a menace to those who wander far from Christmastown. Attracted to the home of Santa by the collective hatred of Christmas, bumbles would like nothing less than to tear it asunder. They are held in fear of the Fat Man himself however, and instead make raids and bring fear to those nearby.

A bumble appears almost as a giant, but is covered in a thick pelt of snow-white fur everywhere but its feet and hands. The skin beneath is an icy blue and as cold to the touch. Its face is beastial with huge round eyes above a sensitive nose, and below a gaping maw of sharp teeth complete with a long, rough tongue.

Combat
A bumble is a mixture of stealth and brazen boldness. It hides behind glaciers and large stones and leaps out upon its foes with its terrifying roar. It then boldy charges its prey, grabbing with its thick-skinned hands to shove them down its maw.

Bumble's Bounce (Ex):

Bumbles ignore the first fifty feet of a fall and takes only subdual damage from greater heights.

Killjoy (Ex):
When witnessing anything to do with Christmas and other winter-time festivities the Bumble goes into an uproar similar to the barbarian’s rage (+4 Strength, +4 Constitution, +2 morale bonus on Will saves, –2 AC penalty). The furor lasts until the cause of its wrath is vanquished or removed from view, and the Bumble suffers no ill effects afterward.

Quicksink (Ex):
A Bumble is unable to swim, sinking within 1 round when immersed.

Roar (Ex):
As a free action every 1d4 rounds a bumble can unsettle those within 60 feet with a horrifying roar. A potentially affected creature that succeeds on a DC 21 Will save remains immune to the Bumble's roar for 24 hours. On a failure, creatures with 4 or less HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds. The save DC is charisma based.

Swallow Whole (Ex):
A Bumble can try to swallow a snatched Medium or smaller opponent by making a successful grapple check.

A swallowed creature takes 2d8+8 points of bludgeoning damage and 8 points of acid damage per round from the bumble's stomach. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the stomach (AC 14). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out.

A bumble’s stomach can hold 2 Medium, 8 Small, 32 Tiny, or 128 Diminutive or smaller opponents.

4 comments:

Spike Page said...

LMFAO!

My spouse and I watched Rudolph and the Island of Misfit Toys on Christmas eve (in spite of the fact that our one kid is grown and on her own)..and I was thinking to myself then what a kickass monster he would be in our D&D game.

You wouldn't happen to have any stats for Mister Grinch woulddya?

---

PS thanks for following my blog :D

yoyorobbo said...

Ok Spike Page, I dug and dug and all I could find on the Grinch I posted ina new one here: http://backin81.blogspot.com/2008/12/grinch-belated-by-request-d-mm.html

Hope you find it interesting. It's not as nailed down as the Bumble, due to some uncertainty of what monster type (race) he actually is...err...would be.

BTW, your blog is very cool...thus my following it. I forget how I found it...but it was from one of the other fine blogs that I follow, so there's the coolness of this built-in networking here, eh? Keep up the great work there!

Jayson said...

I'd like to see the rules for teeth-pulling. Anything like striking to subdue?

yoyorobbo said...

@Jayson:

Not sure on any specific teeth-pulling rules, but I can tell ya that I was part of a party this past summer, playtesting Jim Raggi's (LotFP) Death Frost Doom, in which we ventured into the realm of amateur "minor dentistry." Hey, we needed the parts.